Wearable Device Concept
This project was done for an Interaction Design course in my fourth year. It's focus was on wearable technology and user experience. I chose to base my project around the difficulty of navigating to and from new or familiar places for users with a bad sense of direction.
We were honored to have the opportunity to work with Daniel Alenquer, a User Experience Director at ASUS on this project. Once the final story and concept was completed, I traveled to Taipei, Taiwan with my class and Professor, R. Brian Stone to present our designs to Daniel and members of the ASUS design, research, and engineering teams.